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deathfile
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Posted: Sun Jun 02, 2002 4:56 am Post subject: |
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Joined: Sun May 26, 2002 10:56 pm Posts: 678 Location: Bergen NJ Gender:
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lol yeah id say so
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Diablo 2
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Posted: Sun Jun 02, 2002 5:54 am Post subject: |
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| Knight |
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Joined: Sun May 26, 2002 1:51 am Posts: 39 Location: Kentucky Gender:
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Hey paul what language did you program it in Borland C, Borland C++, Delphi C, Delphi C++,ect.
And also what compiler did you use?
Would just like to know thanks
_________________ Always believe with the proper tools almost anything can be accomplished
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deathfile
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Posted: Sun Jun 02, 2002 6:52 am Post subject: |
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Joined: Sun May 26, 2002 10:56 pm Posts: 678 Location: Bergen NJ Gender:
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hmmm... very strange... it works on my brothers computer but not mine.
differences: his is 50 mhz faster. same amount of ram, but his is pc133 rather than pc100. and he has a geforce 1 rather than my crappy ATI rage.
however, the mouse speed is INSANELY slow. i have to move it across the mousepad like 4 times before it crosses the screen once.
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Paul Siramy
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Posted: Sun Jun 02, 2002 9:33 am Post subject: |
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Age: 35 Joined: Sat May 25, 2002 2:39 pm Posts: 2746 Location: La Garenne Colombes (near Paris) Gender:
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Diablo 2 wrote: what language did you program it in, and also what compiler did you use? Pure C, with Djgpp, and Allegro. I wrote 161 kB of sources, not counting the MPQ Stormless console sources for reading Mpq. I tried to convert it to windows with Mingw32 just yesterday, but after downloading 20 mB, installing 2 times, compiling Allegro 2 times, Rhide doesn't working, Dev-C++ 4.0 messing my memory, beeing unable to work properly in other words, I left, so long for the easy-to-made windows version. deathfile wrote: it works on my brothers computer but not mine[...]however, the mouse speed is INSANELY slow
This is the Operating System that will make it works easily or not, not the processor, and not likely the video card. As for the mouse problem, try to change mouse_speed_x and mouse_speed_y in the ds1edit.ini, to 1 or 0, but it's not always working, depending of your OS, the type of your mouse (serial, usb, ps2), and the mouse itself. Joël had a problem with one of his mouse : he could only acces the upper-left corner of the screen, in about 100*50 pixels area.
_________________ DT1 Tools - DS1 Editor - MPQ list file - Extracting D2 Animation tutorial
"Sorry I can't give you offsets or anything, my dlls are always very mutant compared to what's in the release" - Isolde, aka Peter Hu, 30 Jun 2002
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deathfile
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Posted: Sun Jun 02, 2002 5:09 pm Post subject: |
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Joined: Sun May 26, 2002 10:56 pm Posts: 678 Location: Bergen NJ Gender:
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[quote=Paul Siramy]
This is the Operating System that will make it works easily or not, not the processor, and not likely the video card. As for the mouse problem, try to change mouse_speed_x and mouse_speed_y in the ds1edit.ini, to 1 or 0, but it's not always working, depending of your OS, the type of your mouse (serial, usb, ps2), and the mouse itself. Joël had a problem with one of his mouse : he could only acces the upper-left corner of the screen, in about 100*50 pixels area.[/quote]
we both have the EXACT same operating system, windows XP professional, EXACT same version, installed from the same CD. not even the slightest difference in OS. i would say it probably is the video card causing problems.
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DjYeLLoJeLLo
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Posted: Sun Jun 02, 2002 5:10 pm Post subject: |
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Joined: Fri May 24, 2002 5:10 pm Posts: 3 Gender:
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I couldn't get the DT1 Tools file to work becasue I think the file is corrupted, if I am wrong somoene please let me know.
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Apocalypse Demon
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Posted: Sun Jun 02, 2002 7:22 pm Post subject: |
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Joined: Thu May 23, 2002 2:45 am Posts: 1701 Location: Mississauga, Ontario, Canada Gender:
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Yeah, same here. Nothing in the Dt1 Tools works at all. 
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Alkalund
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Posted: Sun Jun 02, 2002 10:45 pm Post subject: |
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Age: 29 Joined: Sun May 26, 2002 5:54 pm Posts: 7597 Location: Toronto, Ontario, Canada Gender:
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Well, if you are not scrolling the screen, than 0 fps is perfectly normal. It only goes up from 0 when you scroll.
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Paul Siramy
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Posted: Mon Jun 03, 2002 1:13 am Post subject: |
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Age: 35 Joined: Sat May 25, 2002 2:39 pm Posts: 2746 Location: La Garenne Colombes (near Paris) Gender:
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we both have the EXACT same operating system,[...]i would say it probably is the video card causing problems
Then it *may* be your configuration of the system. That's strange that the almost same configuration produce so much differences. Maybe the video card then...
Yeah, same here. Nothing in the Dt1 Tools works at all.
Nothing ? Did you copy the "data\global\tiles\act1\tristram\town.dt1" in the directory like I said in the readme.txt, and then launch the bats ? If so, I don't see. Except maybe... take the source and convert it to windows  I just download it from my sig' link, and copy the dt1 in it, and it works well, no file corupted.
When I use it im getting 0 fps..Is this just me or is it supossed to do this
In the earlier version it was normal, but not now. When it's iddle, I'm going up to 60 fps in 800*600*8 bpp, else usually between 15 and 20 (P166 MMX)...
Hey, just as a test, fot those of you who can't make it works, try to set the screen resolution to 320*200*8 bpp in the ini. It'll set the standard vga. It's unworkable in this resolution, but if you don't see the prog work with that, it's hopeless.
_________________ DT1 Tools - DS1 Editor - MPQ list file - Extracting D2 Animation tutorial
"Sorry I can't give you offsets or anything, my dlls are always very mutant compared to what's in the release" - Isolde, aka Peter Hu, 30 Jun 2002
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Alkalund
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Posted: Mon Jun 03, 2002 1:36 am Post subject: |
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Age: 29 Joined: Sun May 26, 2002 5:54 pm Posts: 7597 Location: Toronto, Ontario, Canada Gender:
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Paul Siramy wrote: In the earlier version it was normal, but not now. When it's iddle, I'm going up to 60 fps in 800*600*8 bpp, else usually between 15 and 20 (P166 MMX)...
Oops, just noticed it changed 
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deathfile
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Posted: Mon Jun 03, 2002 4:06 am Post subject: |
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Joined: Sun May 26, 2002 10:56 pm Posts: 678 Location: Bergen NJ Gender:
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there was a new verson???
wow
EDIT: i said a bunch of stuff here that didnt make any sense
EDITx2: i just tried the new version. it still doesnt work on my computer, same exact error message 
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Zhoulomcrist
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Posted: Mon Jun 03, 2002 5:14 am Post subject: |
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Joined: Thu May 23, 2002 1:34 am Posts: 1857 Location: The Core Network Gender:
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In my case, I found that holding down a specific key on the keyboard (Backspace, a cursor key, home button, and a small number of others) while scrolling the mouse allowed me to scroll the mouse like normal. But, clicking functionality got disabled so long as the key was pressed. Let go of the keyboard key and the mouse wouldn't scroll.
In using 320x200x8Bps, that gave me access to the full screen with the mouse instead of just the upper-left corner.
_________________ I didn't come here to tell you how this is going to end. I came here to tell you how it's going to begin.
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Apocalypse Demon
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Posted: Mon Jun 03, 2002 6:34 am Post subject: |
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Joined: Thu May 23, 2002 2:45 am Posts: 1701 Location: Mississauga, Ontario, Canada Gender:
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"Nothing ? Did you copy the "data\global\tiles\act1\tristram\town.dt1" in the directory like I said in the readme.txt, and then launch the bats ? If so, I don't see. Except maybe... take the source and convert it to windows I just download it from my sig' link, and copy the dt1 in it, and it works well, no file corupted."
Sorry, I usually don't do this but I didn't read your readme file.  It works now though. 
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DjYeLLoJeLLo
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Posted: Mon Jun 03, 2002 8:57 pm Post subject: |
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Joined: Fri May 24, 2002 5:10 pm Posts: 3 Gender:
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This is the error I am getting.
ds1edit_init() ini_read() open ds1edit.ini close ds1edit.ini d2data = (null) d2exp = (null) patch_d2 = (null) mod_dir = (null) screen_width = 800 screen_height = 600 screen_depth = 8 keyb_scroll_x = 80 keyb_scroll_y = 40 mouse_scroll_x = 40 mouse_scroll_y = 20 gamma_correction = 1.00 (mod dir check) can't find : (null) warning : not all the 3 mpq can be readread gamma correction table (gamma.dat)
I didn't know if it was the fact that I don't have D2 installed or something else.
Edit by Paul Siramy : just put the normal size and change the color.
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deathfile
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Posted: Mon Jun 03, 2002 9:05 pm Post subject: |
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Joined: Sun May 26, 2002 10:56 pm Posts: 678 Location: Bergen NJ Gender:
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yes, you do need diablo installed, i tried it on a different computer without it installed and it did not work.
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Paul Siramy
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Posted: Tue Jun 04, 2002 1:19 pm Post subject: |
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Age: 35 Joined: Sat May 25, 2002 2:39 pm Posts: 2746 Location: La Garenne Colombes (near Paris) Gender:
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DjYeLLoJeLLo wrote: d2data = (null) d2exp = (null) patch_d2 = (null) mod_dir = (null)
warning : not all the 3 mpq can be read
I didn't know if it was the fact that I don't have D2 installed or something else.
the ini need the path to the mpq. You don't need to have D2 installed, but at least the mpq must be on your disk, and the ini pointing to them.
_________________ DT1 Tools - DS1 Editor - MPQ list file - Extracting D2 Animation tutorial
"Sorry I can't give you offsets or anything, my dlls are always very mutant compared to what's in the release" - Isolde, aka Peter Hu, 30 Jun 2002
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Lord_Drekas
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Posted: Fri Jun 07, 2002 10:03 pm Post subject: DT1 not working |
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Joined: Thu Jun 06, 2002 10:21 pm Posts: 198 Gender:
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Running windows ME on a 750 duron with a tnt 2 8 meg video card, I followed the read me for the program and extracted the tirstan file went to run it , the dos program opens but I get the can't open town.dt1.so basically its not working read through some of the other posts seems there are several people who use ME and it doesnt work for any of them. hope this helps you any.
Lord Drekas
or it could be working fine and its my dos that stop working right, my mpq2 k stopped working proplerly so perhaps its something in my dos.
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Paul Siramy
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Posted: Fri Jun 07, 2002 10:36 pm Post subject: Re: DT1 not working |
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Age: 35 Joined: Sat May 25, 2002 2:39 pm Posts: 2746 Location: La Garenne Colombes (near Paris) Gender:
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Lord_Drekas wrote: I followed the read me for the program and extracted the tirstan file went to run it.. I get the can't open town.dt1
Which of my prog are you trying to use ? I'm confused because :
* only my "dt1 tools" readme.txt ask to copy the tristram dt1 in the directory * my ds1edit already have the tristram ds1 * my "ds1 pcx maker" need dt1 somewhere, but it have the ds1
In any case, if you have a .ini, check that the paths are what you have, 'cause they are default one in there.
_________________ DT1 Tools - DS1 Editor - MPQ list file - Extracting D2 Animation tutorial
"Sorry I can't give you offsets or anything, my dlls are always very mutant compared to what's in the release" - Isolde, aka Peter Hu, 30 Jun 2002
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Lord_Drekas
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Posted: Sat Jun 08, 2002 9:01 am Post subject: my bad |
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Joined: Thu Jun 06, 2002 10:21 pm Posts: 198 Gender:
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 ooops sorry for not being clear. I haven't tried the ds 1 edit yet, was referring to the the dt1 where the read you asks you to to extract the tristran file, it opens just says it can't load the thristan file even though its right next to it,Im using 1.09d if that makes a difference here not 1.09b
Lord drekas
Just tried the ds1 to let you know if its working seems to run fine for me, haven't actually edited with it but it loads up fine and seems to be ok
750 duron 256 megs memory , 1600 by 1200 .21 pitch 8 meg tnt 2 video card with a ME operating system. 
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Paul Siramy
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Posted: Sat Jun 08, 2002 12:30 pm Post subject: |
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Age: 35 Joined: Sat May 25, 2002 2:39 pm Posts: 2746 Location: La Garenne Colombes (near Paris) Gender:
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Since the ds1edit works fine, I'm assuming there is no reason that the dt1 tools won't work too, so my guess is that you're not extrating the data\global\tiles\act1\tristram\town.dt1 file but another one, is that this ? BTW you just have to extract the file in the dt1 tools directory, not the paths where it was. I hope it'll work.
_________________ DT1 Tools - DS1 Editor - MPQ list file - Extracting D2 Animation tutorial
"Sorry I can't give you offsets or anything, my dlls are always very mutant compared to what's in the release" - Isolde, aka Peter Hu, 30 Jun 2002
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Lord_Drekas
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Posted: Sat Jun 08, 2002 9:41 pm Post subject: bah |
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Joined: Thu Jun 06, 2002 10:21 pm Posts: 198 Gender:
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 Yeap another stupid mistake, dt1 seems to be working,  I loaded the ds1 tristran file , since I had been playing around with the ds1 editor , bah its to easy to make a simple mistake after you have been looking at code for 5 hours eveything starts loooking the same.
Lord Drekas
Now if I only knew how to use it , ds1 seems ok started modifyting some graphics withen 5 minutes, I look at the read me and the dt1 program and I have no idea where to start hehe.
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T-man
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Posted: Fri Jun 14, 2002 5:05 am Post subject: |
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Joined: Sat Jun 08, 2002 4:41 am Posts: 7 Gender:
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i got the ini file from the ds1 editor pointing straight to the .mpqs but it still says none of the mpqs could be found.
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Paul Siramy
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Posted: Fri Jun 14, 2002 7:32 am Post subject: |
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Age: 35 Joined: Sat May 25, 2002 2:39 pm Posts: 2746 Location: La Garenne Colombes (near Paris) Gender:
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